During Summer Game Fest, Geoff Keighley with Epic CEO Tim Sweeney, Epic CTO Kim Libreri and Epic VP of Engineering Nick Penwarden announced Epic’s newest game engine: Unreal Engine 5. They showcased the new engine’s ability to achieve photo-realism scenes on par with real life and movie CG.
In the reveal of the demo, Technical Director of Graphics Brian Karis and Special Projects Art Director Jerome Platteaux gives us an in-depth look into the real-time demo called “Lumen in the Land of Nanite”. The demo is running live on the Playstation 5 and was the first in gameplay shown for the system.
The demo debuts and highlights 2 new core technologies: Nanite and Lumen. Nanite allows developers to drop film-quality assets straight into games without having to downgrade them at all. Lumen is a dynamic global illumination solution that reacts to the light changes, such as a light through a cave hole or shining of a flashlight.
For more information on the Unreal Engine 5, check out it here.